Oblivion Remastered cloud saves not syncing on Steam Deck [Fix]
In this guide, we will show you a nifty method to fix the issue of Oblivion Remastered cloud saves not syncing on Steam Deck. This action role-playing game is a remaster of 2006’s The Elder Scrolls IV: Oblivion includes a full graphics overhaul but at the same time, retains the open world structure and core gameplay mechanics of the original, including the likes of including real-time combat, character leveling, and skill-based progression.
Moreover, it has just made its presence felt on the Steam console as well, thereby creating a closed-knit ecosystem between PC and Steam. However, as of late, numerous users have voiced their concern that their saves aren’t being synced across both platforms. The progress made on one platform isn’t being shown on the other. So why is this happening? Well, the game is looking for the save game file at:
C:\Users\YOURUSERNAME\Documents\My Games\Oblivion Remastered\Saved\SaveGames
But the cloud saves are actually going into:
C:\Users\YOURUSERNAME\OneDrive\Documents\My Games\Oblivion Remastered\Saved\SaveGames
So, is there a way to address this issue? Turns out there is one, and in this guide, we will make you aware of just that. So without further ado, let’s check them out.
Fix Oblivion Remastered cloud saves not syncing on Steam Deck

All credit for the below fix goes to Steam Forum Member Butt Stallio, so make sure to thank him.
First, copy the saves from Users{USERNAME}\Documents\My Games\Oblivion Remastered\Saved\SaveGames, and move them to the Users{USERNAME}\OneDrive\Documents\My Games\Oblivion Remastered\Saved\SaveGames folder. Second, delete the Users{USERNAME}\Documents\My Games\Oblivion Remastered\Saved\SaveGames folder that the game is incorrectly saving to. Yes, really. Delete it. This won’t work if the incorrect folder still exists. Third, hit your Windows key, type “cmd” into the search, and run Command Prompt as an administrator. You have to run it as an admin, or else this next part won’t work. Finally, type the following into Command Prompt, replacing “{USERNAME}” in both file paths with your appropriate folder name for your Windows user: mklink /D “C:\Users{USERNAME}\Documents\My Games\Oblivion Remastered\Saved\SaveGames” “C:\Users{USERNAME}\OneDrive\Documents\My Games\Oblivion Remastered\Saved\SaveGames” So what’s happening here> The short story is that mklink tells Windows to create a symbolic link. /D tells it that you’re linking a directory (folder), not just a single file. Then the first filepath is what you’re creating the link from. The second filepath is what you’re creating the link to. When you hit Enter, cmd should tell you that a symbolic link was created between the first and second folders. And you’re done! This will create a symlink between the wrong folder and the correct one. This symlink means that when the game goes to save to the wrong folder, Windows will internally redirect it to the correct one. The game doesn’t know any difference, because Windows handles the symlink without any input from the game. So the game thinks the game has been successfully saved (in the wrong folder) when it actually got redirected to the correct folder instead. Similarly, when the game goes to look for your saves, it will automatically be redirected to your OneDrive folder instead. You can verify it worked by going back to the original (wrong) “C:\Users{USERNAME}\Documents\My Games\Oblivion Remastered\Saved” location, and you should see a shortcut icon pointing to the correct SaveGames folder instead.
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